Costume design is a crucial skill in the concept artist’s arsenal, so this is my opportunity to make Mr. Ogre stand out. So many superhero artists are not good at drawing clothes, with little or no understanding of how clothing fits, bends and wrinkles in the cloth as the character moves and more. If your art centers solely on superheroes wearing skin-tight, painted on clothing, then you are missing an entire world of design possibilities.
Ogres, in most popular fantasy and folklore, represent everything coarse, dull, and brutish in the human race. Most fantasy races epitomize some elements of human character, and ogres got the ugly end of the stick!
We are at that magical moment in the project when we bring all the characters together, and we arrange them into a pleasing composition. This can be so much fun! You can arrange and rearrange elements as you see fit, tweeking positions until everything looks just right.
There are lots of different ways to render digital art, and I’ve tried and used them all over time. It’s the nature of the medium to encourage experimentation, after all. For this piece, I worked dark to light. On each section I would lasso the area I wanted to light, and use the airbrush to spray into the middle or end of the “cut,” the end closer to the light source. This is a variation of the old “cut and grad” style of coloring.
Cover Production Part 2 by Scott Story
Scott looks at Inking and Color Flats for his Johnny Saturn cover.
Johnny Saturn Cover Production Part 1 by Scott StoryHello! My name is Scott Story, and I’m an author and artist from the Midwest. I’m probably best known as the artist and co-writer of Johnny Saturn, but you might have seen my work in any number of indie comics over...